Tuesday, 1 February 2011

Saw VI Analysis.



Saw VI (rated 18)




Within the first 2 minutes of Saw VI, we are greeted with very scary and eerie music, mixed with the credits, and sound effects of chains and chain saws (which ties in with the name) and very dark, low lighting. This already, only a few seconds into the movie, gives us the definite impression of what kind of film it is. The films institution, 'Twisted Pictures', known for its scary, and gory films, also adds the horror. After the credits, the scene is then set, using close ups of various parts of the room. The characters are then introduced to us (without the use of their names), with 360 shots and close ups of their horror-stricken faces, and to also show the room they are in. The 'bad guy' is then introduced at the end of the 2 minutes, with the now, very famous line, 'I wanna play a game'. 
The film Saw VI, had a very high budget, because of its amazing special effects. Which would probably be quite hard for us, while making our film. But, if we did go along with the idea of our film involving gore, we would try and make it look as realistic as possible.


The Saw franchise, is one of the most popular, and longest Horror franchise to be made yet. We chose this as one of our inspirations for many reasons. Such as:


  • The way it merges both horror and gore, with a good plot and story line that makes you think, and keeps you asking questions.
  • Dark lighting (with blue/green tint) is used, as well as very eerie, mood-setting music.
  • Each scene of the movie, including the opening scene, makes you want to watch more.
  • And a various camera shots are used, to not only set the scene, but to create tension.

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